Trail Of The Gods – Part 2

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So since my last post Marcus hasn’t had anymore time devoted to him but I have been working on a few of his beasty brethren.

First up is the Jackalope, or should I say Jackalopes. I was kindly donated a Marcus and Jack so I luckily have my Master and his Totem in duplicate. This then meant I could model both the Jackalope and a Jackalope reincarnate!

So for those who don’t know his rules, once Jack is dead he is able to re-spawn when a friendly beast dies. So with that in mind I’ve modelled the re-spawned version stood in the center of a fresh carcass and gribbly bits.

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The idea is that when he’s painted he’ll be drenched in blood with only a few clumps of his original fur poking through and just the tips of his horns still visible. If only I had a third Jackalope to really complete the series.

I’ve also managed to make a start on the first Enforcer of the crew, the Blessed of December. She’s also my entry for The Hobby Hangout’s painting competition which is due this week. I know some people aren’t overly keen on this model but I quite like her. There’s a good amount of detail on her and an opportunity to try out a few new painting tricks.

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She’s still WIP but I decided to stick with the traditional purple and blues of the box art with the slight twist of fading it out to a light blue/white down the arms and into the hands. At the moment there’s just a couple of patches of snow/frost under her hands but I plan to model some icicles hanging down from the wooden flooring to hopefully give a nice thematic cold feel to the model.

So as she’s meant to be height 3 I decided to base her up nice and tall on this sort of ruined wall and floor section. I had good fun building this base though it did use up a lot of my little bricks in the process.

The base was very enjoyable to paint, I had a lot of fun playing with washes and pigments to get this weathered look. I’m really pleased the the end result and I will be applying the same techniques to the rest of the crew.

The Blessed will be my main focus over this week as the deadline for the competition is fast approaching. Work has also begun on Myranda as she will hopefully be ready for a different painting comp this coming Sunday. So if all goes to plan I’ll be able to share my first two completed models with you in my next post.

Trail Of The Gods – Part 1

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So the start of 2017 for me means the start of a new a new Malifaux crew. And though there must be a dozen masters I’d like to paint and play I’ve eventually settled on Marcus.

Having pretty much exclusively fielded themed crews in the past I’ve come to realise that I have been severely limiting my hiring pool and my tactical options in general. The move to Marcus is in order to better develop my gaming ability with the added bonus of still being able to field a pretty decently themed crew.

I’m also using this project to step out of my comfort zone a little and try out a few things I don’t normally do. First off I won’t be aiming to mount these guys on a display board once completed (as I usually do). Instead I’m opting to model this crew on nice themed bases and going a bit OTT for some of the key characters. I’m hoping this will help tie the crew together, especially for those non-beast choices in the pool.

For the basing I’ve decided to do for a ruined, overgrown, forgotten corner of Malifaux. In my head I’m imagining an abandoned farming settlement on the outskirts of Malifaux where nature is slowly creeping back in. It’s littered with remnants from it’s previous inhabitants and Guild construct wreckage from failed excursions to reclaim it. We’ll see how it turns out as the project progresses but I wanted to have a few elements to play around with during the modelling process.

In the past I’m also prone to painting with a slightly darker, more natural palette. The beasty list gives me a great opportunity to brighten up my colour choices and try out a few new styles and techniques. I’ve recently acquired a good quality airbrush too so I’m hoping there’ll be a few chances to put it to good use.

So lets kick things off with the main man himself. Though I have been prone to converting my models in the past I decided I’d try and avoid it with this crew, with the exception of Marcus. I don’t mind the original model but I feel he’s a little lacklustre so I thought I’d have a go at re-posing him.

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He’s still a work in progress but the main ideas behind the conversion were to give him a bit of height and a slightly more aggressive or commanding stature. I drew some inspiration from the old metal model and chose to model him with his staff arm raised and with a front/back tabard instead on that patchwork skirt.

His base provided the height I needed and sticking to my proposed theme I modelled him standing on the wreckage of a Guild Warden. Not the cheapest basing option but I’m pretty pleased with the end result.

There’s still a bit of work left to do, mainly around his waist but I will be adding some details around his head and I’m toying with the idea of crating him a new staff. I’ve also managed to pick up quite a few random animal figres so I might try and work them into his base for a proper beast master vibe.

And then Marcus was quickly accompanied by his partner in crime Myranda. No conversion work needed for her, kind of seemed pointless as she’s normally off the table by turn 2.

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As a henchman I still wanted a bit of height to her so I built the base up underneath her and carefully lined up the bricks to match all of her contact points so she sits nice and flush.

And that’s my progress with Marcus and the gang so far. The start of 2017 has been a tad slow but I’m thoroughly back into the swing of things now. I have a few of the other models well underway now and hopefully I’ll have some pictures to share with you very soon.

And here we go…

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So here it is, post numero uno!

After a sluggish start to the year I’m now actively back at my workbench so I’ve decided to start this blog in order to showcase a selection of my work and to share my various ramblings, reviews and write ups with you all.

The year just gone may have been a bit of a shambles with Trump, Brexit and the great celebrity culling, but as far as hobbying goes I had a pretty solid 12 months.
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My greatest achievement came when I finally finished my Day of the Dead themed Oretga crew. After about a year of being on my workbench I finally saw these guys through to completion. I had a lot of fun modelling this bunch and learnt a lot in the process. My hard work paid off as I managed to bag Best Painted at the Scottish GT and 2nd Best Painted at the UK Nationals. More pics of this crew can found in my Gallery.
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I also took part in Wyrd’s online Iron Painter comp and this time made it through all five rounds. I won’t lie it was pretty gruelling and some points I nearly through in the towel but I’m glad I stuck it out in the end. I managed to finish the competition as a Silver Runner-up, around 8th altogether so I was pretty chuffed with that result. I told myself never again but we’ll se when March rolls around. More pics and write ups from the comp can be seen in my projects section.
So, onwards into 2017 and I’m beginning to plan what I hope will be a pretty exciting year. I will be making a faction switch in Malifaux from Guild to Archanists with a Marcus beasty crew that’s already in the making. I will be dipping my toes into the world of Infinity at some point soon starting with a little Yu Jing force. And as always I plan to keep pushing myself with my painting and my sculpting, this year moving into some larger scale models and busts.
I hope to be posting at least one or two updates a week including a variety of projects and topics so I hope to see you back at some point soon.